Monthly Archives: January 2011

How to Shade A Car

Again, another great find. I have found 2 great drawing tutorials. One from YouTube and the other from Dragoart. I have to say, this FinalProdigy guys is one of my favorite artists on the web. It is he who knows how to shade such artwork. Below is his drawing tutorial and the video above is from YouTube (Duh.) Hope you find them both helpful, and of course be sure to view my tutorial on how to shade because it will help you a bunch on shading in the near future. If you want to view the original version of the tutorial below, go here: How to Draw A Realistic Car.

How to Shade A Car

How to Shade 3D Objects

Well, normally I had this drawing tutorial on the website before, but technically the site went down, but like they all say, “Something happens for a reason.” When the site was down, we found a free/opensource CMS called WordPress. Now we’re all fine and we can finally teach lot’s of stuff. You might ask yourself what this is all about, and the answer to that is “Happiness.” We can finally share some tutorials; the real deal. So let’s get started with shading 3D objects.

When you shade, you have to know your light source. How do you solve that problem? You basically choose where the light is coming from. Why do you need this? It’s because the light part of the object or thing will be shining at the direction where the light is facing and the darker parts will be pointing at the areas where the light doesn’t point. It’s like the light is fading right when it’s direction is coming left. Pretty simple, isn’t it?

After finding the light source, start the sketching and smudging process. That’s right, just within two steps your finally ready to start. There’s a video above that will show you some techniques of sketching 3D objects (Exampe: A Cylinder.) Enjoy, leave a comment, and share with your friends.